- Guild Ranking System
The Guild System comes with a lot of great additions that players will enjoy. A key feature of this is the Guild House, which is won in a ranking competition. Guilds are able to gain rank through Battles with other Guilds and an Instanced Dungeon where Guild members of ALL levels must compete.In the new Guild System, Guild Masters will have much more mobility in the freedoms that they allow their members.
Guild Ranking will occur weekly on Tuesdays; the idea is to accumulate as many points as you can in Guild vs. Guild Battles as well as the Dungeon. When the points are tallied the guilds will be ranked appropriately.Tip: Guild Battle points + Guild Ranking (Dungeon) points = Guild Points
Guild battles are fought between two small-sized guild parties of the same level. These can be initiated anytime, anywhere. Decisions for victory are made when all members die or are leave from the battle zone.Requesting Guild Battle
- Accept Guild Battle
- Guild Battle
- X points won with victoryTip: You can only accept guild battles if you are at or above rank 4. X number of points from the guild battle are added to guild that wins. The above points are summed up to a total with guild ranking points every Tuesday during the server check period (specific to guilds).
The Guild Ranking Battle is one of the most important factors within the new guild system. This is the most important of the two for gaining points. All players of varying levels must compete to help towards the success of their guild.
Guild points are calculated every Tuesday and ranking is changed during this time. Guild Ranking Battle Season, 'Old Willow's Final,' which is the first of many ranking seasons to come, is a ranking battle system which requires thorough planning and great teamwork.
The Guild House provides a warehouse, rare items obtainable only in certain regions, discounted medicine, or increased Lapis rate. In order to enjoy these amenities, you may have to upgrade your rank through guild ranking battle.Conditions for Purchasing a Guild House
- Must be a Guild Master
- Must have 50,000,000 gold in your inventory
- Must be listed within the first 30 ranks of the Guild Ranking SystemBy satisfying the above 3 conditions, Guild House will be purchasable after 5 days. The player needs to maintain 2000 Etin.
Tip: If you go below rank 30 within the 5 days of the permission period you will lose the ability to enter the Guild House. Thus, you must maintain your rank.
Tip: Etin, which is consumed for costs to upgrade and maintain each NPC, can only be purchased through guild ranking battle or member's Etin quest per level.
It is possible to upgrade the NPCs in the Guild House but there are different maintenance and upgrade costs involved. NPC upgrades can only be administered by the authorized members through a steward of Guild and upgrade costs are charged regularly as well as automatically during the server checkup period.
- Service Information - Service Information is a place to view current Guild House NPC maintenance cost. Other NPCs have no maintenance cost but Guild Warehouse, Blacksmith, and Medicine Traders are charged additionally every week. NPC level displayed in Service Information indicates current level.
- Service Management - Service Management is a place to upgrade the Guild NPCs. Upgrade authority is given to members of Grade 2 or the Guild Master. There are no downgrades. NPC level displayed in Service Management indicates Next level.
- Guild Owned Etin - Total Etin of Guild
- Usable Etin - Total Etin after the maintenance cost of the following week
- Total Maintenance Cost - Guild House week's total maintenance cost
The Guild Management Office is a waiting place for the members to prepare for the guild ranking battle. When the ranking battle time is near, announcements are displayed and each member comes to the waiting room for battle preparation.The Guild Management Office gate keeper is found in:
- Light: Ereumana
- Fury: Reikeuseu
The Guild Management Office is the sole place to return Etin. For players without a Guild House or who are unauthorized to enter the House can indirectly manage the House by managing the Etin or by returning the Etin to the Office.
- Return Etin - Etin can be returned only through the Etin manager. The Etin stored in the player's inventory gets automatically returned when confirmed. Keep the desired amount in the warehouse to stop all Etin from being returned.
Tip: If a guild which owns the Guild House goes below rank 30 in the coming week, it's privileges are revoked, thus being able to manage Guild House through the Etin manager in the Guild Management Office.
In the past, Duiminas has sinned. Our leader, Jeharr Teollema had hoped for all creatures in Teos Epeiros to never forget that fact, but times have changed.
The Elves and the Vail, the descendants of Duiminas, were far too busy fighting and did not look back upon the mistakes they had made. When humans immigrated to Shaiya they were unable to affect the current powers, being new to the land. And the Nordeins, blinded by hate for Telaiosis, would not think rationally.
Our leader, Jeharr Teollema, and our dragon clan knew that these beings would never solve these problems by themselves. They had never experienced the mistakes of the past; the past gradually held no meaning to them.
These beings must realize that the sins committed by their ancestors has significant affect on them. I thereby warn these creatures that their problems would arise if they continue their endless squabbling and forget the past.
Numerous gods from foreign worlds are interested in Shaiya, with no presence of an absolute god.
You are all worshippers of the last Etain, and our dragon clans hold responsibilities to protect all beings in this land.
However, I do not see in the near future any halt to these meaningless quarrels and endless fighting for 'rights'. Therefore, our dragon clans will gather in one place to discuss and receive permit by Jeharr Teollema to create equipment for 'these beings' to experience the sins in the past. Jeharr has thought to deliver this knowledge by way of Guilds, in essence having them understand and send fourth this message. Therefore, we are waiting for the reply from the kings of each realm and the leaders of these prestigious Guilds.
We await for your support to stop 'these beings' living in this land from repeating similar mistake of their past, preventing foreign worlds from attacking our own, and the fast revival of Etain.
Kings of each realm were permitted by Jeharr Teollema to use the time equipment. They discussed their views of how to correct the mistakes done in the past and how to stop the war of Duiminas. Experience 'Old Willow,' the underlying cause of war and in which gets burned by the Duiminas!
Points can be won from Old Willow as well as boss monsters only once. Each guild member must work in a team to bring sound results since each unit of general monsters have a respawn time.
Tip: The portals in 'Old Willow's Final' have been set so that you won't be able to return to the previous zone. Therefore, more points must be won by dividing the team into attacking and defending groups while passing through the portal.
There are 3 portals in the initial starting point and the portals have been limited by levels. These are 1~15Lv, 16~30Lv, and 31~60Lv, respectively. Each member must enter the portal that matches his/her level to win points.
Players in portal 1 and 2 must defeat boss Sirvana and Silvanus to open the portal A and B in zone C (Boss Sirvana -> Portal A / Boss Silvanus -> Portal B). Therefore, it is wise for players that entered the A and B zones to kill the bosses as soon as possible. Players in zone C must attack boss D soon after portal B opens and kill the final boss, 'Old Willow', together with other players in zone A and B soon after arriving at portal D. This will complete the guild ranking battle dungeon.
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